Not all fonts are created equal and not all fonts are free. For that reason, most fonts aren’t shipped standard with all computers. W3C has a list of device fonts that are safe to use in visual designs: http://www.w3.org/Style/Examples/007/fonts.html
Just finished speaking with a visual designer for some reference material. We came up with a pretty good list of site and I figured I would share:
I’ve been searching around the web for different interesting marketing examples. I read somewhere that the average user makes a judgment about a website within 2 seconds. This is a scary number. We all like sites that look good. With that said, marketing to your audience should be the focus of the site. Case and point…. http://nginx.net/. At first glance, this site looks like it’s straight out of Doug Englebart’s sketch book from the 80′s. There’s an underlying brilliance to their site. It’s simple, to the point, and it screams speed and performance are paramount. In many ways, their site seems to be the perfect example of marketing to an audience of hypernerds (including myself) who only want information.
Thus….. It’s not just the visual design of a site that grabs the attention of the user. It’s about creating a visual design that illustrates the overall pysche of the product and the potential user base.
Just tried filtering states using Actionscript 3′s new E4X xml schema. If you try filtering your xml nodes based on Attributes, you can run into issues if the attribute lists aren’t consistent among sibling nodes. By placing your code in try-catch statement to prevent any messyness. IE…..
try{
_xml.datapoints.data.(@state==”NY”);
}catch(e:Error){
trace(“error occured”);
}
Trying to load a bitmap crossdomain without the correct policy file. Because of this, I can’t access the bitmapData within the loaded document which makes scaling the photos look horrible. I’m going to try loading the ByteArray and translating it directly to a bitmap. However, I’m not sure if this gets around the crossdomain issue.
update:
So…. loading the bitmapData as a byteArray using the netStream class seems to work. I’m going to do a little load testing to see how fast this method is before proceeding. Here are some resources:
update:
Although at first glance the previous solution seemed to work, it looks like I am still unable to use bitmapData.draw() on the display object that’s created. I wrapped the some console logging around each step of the conversion process and it looks like everything goes to crap at: oBitmapData.draw(oSource, oMatrix) where oSource is the loaded file in a Loader class that I have forced a type convertion on. The struggle continues.